Game.Dev schedule for rAge 2006


Finally! With only a little time to let the word out Danny Day has posted the schedule for the game development talks and workshops happening at rAge 2006. You can monitor the questions and comments about the schedule on the Game.Dev forums and I’ve also added them below.

Friday

13:00 – 14:00 Game Maker workshop (Danny Day)

16:00 – 16:30 Youth and Game Development (Rodain Joubert)
16:30 – 17:00 Game Development Tools (Danny Day)

Saturday

11:00 – 11:30 The business of game development (Danny Day)
11:30 – 12:00 I-Imagine, History and lessons learned (Dan Wagner) MUST ATTEND

13:00 – 14:00 Game.Dev Idols

16:00 – 16:30 Club Silo Postmortem (Dale Best)
16:30 – 17:00 Game Development Communities (Rodain Joubert)

Sunday

11:00 – 11:30 Frameworks for rapid development (Williams Cairns)
11:30 – 12:00 An overview of XNA (Andre Odendaal) That’s me!

13:00 – 14:00 Discussion Panel – Moving game development forward in South Africa

14:20 – 14:40 rAge Prize Giving, includes Game.Dev Comp 10 prizes

As you can see we’ve got a morning talk session; a lunchtime workshop and another afternoon talk session. The 2 talks I recommend you go to are Dan Wagner’s talk about the lessons of I-Imagine and Dale Best’s (from Luma) talk about their game Club Silo.

The talks are more jacked this year and we’ll have posters around the expo so that you know exactly where to find us and what’s being presented.

Information and Links

Join the fray by commenting, tracking what others have to say, or linking to it from your blog.


Other Posts
XNA Demo uploaded
My first XNA Game Components

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