Site Archives Game Development

L4D Card Game uploaded


It’s been almost 2 years to the day since I last posted on my blog but I’m back and with an exciting game development project I’ve been working on for the last couple of months.  The challenge Game.Dev Competition 22 “Genre Benders” was to recreate a game for another genre (find out more on the [...]

Dev.Mag Issue 16 available


The next issue of the local, online game development magazine is available for download from the Dev.Mag website.
Issue 16 really highlights the continuing effort that the contributors are putting into this community project. In particular there’s: Part 2 & 3 of A Beginner’s Guide; Part 3 of Game Coding with Trigonometry; Part 7 of the [...]

The long awaited update to Adventure Quest 2


I’m taking the opportunity, now that my work schedule is returning to normal, to get back into my favourite hobby; game development.  I have 2 games I’m working on: Adventure Quest 2 – The Return of Lord Deathskull, a Diablo-style action adventure and an RTS simply titled Medieval RTS.
Over this past week I’ve been working [...]

Game.Dev Competition 15 winners announced


The winners of the Game.Dev Competition 15, sponsored by Mindset Learn, have been announced on the community forum; and below you can find a link to all of the games entered as well as the final comments on the winning games by the community leader Danny “dislekcia” Day who did the judging.  The objective was [...]

Game development at rAge


It’s time again to talk about what is probably the largest game developer gathering event in South Africa.  Professionals, indie developers and hobbyists will be getting together at the Game.Dev stand at rAge 2007 in Johannesburg and will be running talks and workshops throughout the 3 day event.
Free DVDs with game development content and resources [...]

R10,000 game development competition


I feel really honoured to be part of a community that’s achieving such amazing milestones in terms of what it provides for its members and how it reaches out to new markets.  The Game.Dev community has managed to get MindSet to sponsor R10,000 rand in prizes for their next game development competition; that’s R5000 for [...]

Implementing a game loop in Silverlight 1.1 Alpha


As Danny Day of the Game.Dev community will tell you, good game development is all about cheats and tricks; fooling the player into believing they’re part of a living environment and rendering marvels before their eyes when you’re actually taking every shortcut you can to save on CPU cycles.
Well, I’ve discovered a trick I would [...]

Medieval RTS link fixed


Seems I messed up a bit and the download link for Medieval RTS didn’t work.  I’ve got it working now and I would dearly love to hear your comments on this work in progress.
To get the unit selection and menus working properly I’m going to re-write the whole mouse thing.  For starts I’m not going [...]

Building an RTS game


I don’t profess to be much of a game developer, but I’m passionate about the subject and I do dabble as I can. I believe game development to be a lot harder than most business applications as games are required to give constant feedback to the player and immediately respond to input. Players [...]

GameMaker 7 due to launch


I believe GameMaker is most probably the greatest RAD (Rapid Application Development) game development tool available today. It has an easy and understandable interface for beginners (even children can use it) and a scripting language that exposes powerful functionality for advanced users. It also has huge support across dozens of communities in different countries and [...]